Major corporations, including Procter & Gamble (PG),
Electronic Arts (ERTS), and National Semiconductor
(NSM), have given some of their employees an unusual
assignment: play a free online game.
Admittedly, it?s not a typical entertainment video game,
with sophisticated 3D graphics, fantastical characters,
or shoot-?em-up plots. And the corporations aren?t just
allowing workers to have fun on the job. Instead, the
game, called Superstruct, asks players to imagine the
world in 2019.
First Responders is a four-year study plan that will
introduce participating students to the basic practices
of emergency planning and first response to disasters
and emergency incidents. The program is supported with a
grant from the National Guard of the United States.
"mtvU has partnered with the Peter G. Peterson
Foundation to help college students – and interested
parents – understand the current financial crisis
through a new casual video game called Debtski. The
game, which was designed by a recent college graduate
and developed by serious gamemaker Persuasive Games,
casts players as Piggy Banks and challenges them to
spend within their limits."
I hope everyone in this semesters game class have seen this video! Must SEE
In a Game Jam, participants come together to make video games. Each participant works in a small team on a complete game project over the course of a limited time period, usually over a weekend. With such a small time frame, the games tend to be innovative and experimental. The Global Game Jam (GGJ) is the first of its kind: a game Jam that takes place in the same 48 hours all over the world! The global Game Jam will start at 5:00PM Friday, January 30, 2009 through 5:00PM Sunday, February 1, 2009, (all times local). All participants in the Global Game Jam will be constrained by the same rules and limitations, with each time zone having one distinct constraint.
Despite the impressive work of Constance, JSB, and others, to the best of my knowledge no one has ever designed and implemented a university course as a massively multiplayer role-playing game. In addition to helping students gain a working knowledge of the field of open education (i.e., knowledge they can actually put to work), this course is a design experiment exploring the effectiveness of running a university course as a massively multiplayer role-playing game.
I'll go further. I think we need more torture in videogames.
And better torture.
One model for merging real-world actions and online gaming communities. Record your chores (it's an honor system) to help your online avatar earn gold coins and build their experience points.
The military is using a mix of live action video and video games to try and reduce soldier suicide, and to help train leaders to make tough decisions under pressure. Two interesting things: they used video rather than animation to increase realism, and in this game there no necessarily "right" answers - every action has consequences.
The army has found that having burn victims play a 3D virtual reality snowball game has significantly eased their pain.