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  1. Added May 09, 2009 by msepe714
    Major corporations, including Procter & Gamble (PG), Electronic Arts (ERTS), and National Semiconductor (NSM), have given some of their employees an unusual assignment: play a free online game. Admittedly, it?s not a typical entertainment video game, with sophisticated 3D graphics, fantastical characters, or shoot-?em-up plots. And the corporations aren?t just allowing workers to have fun on the job. Instead, the game, called Superstruct, asks players to imagine the world in 2019.
  2. Added Apr 24, 2009 by msepe714
    First Responders is a four-year study plan that will introduce participating students to the basic practices of emergency planning and first response to disasters and emergency incidents. The program is supported with a grant from the National Guard of the United States.
  3. Added Apr 24, 2009 by msepe714
    "mtvU has partnered with the Peter G. Peterson Foundation to help college students – and interested parents – understand the current financial crisis through a new casual video game called Debtski. The game, which was designed by a recent college graduate and developed by serious gamemaker Persuasive Games, casts players as Piggy Banks and challenges them to spend within their limits."
  4. Added Mar 02, 2009 by carolinemeeks
    I hope everyone in this semesters game class have seen this video! Must SEE
  5. Added Jan 03, 2009 by carolinemeeks
    In a Game Jam, participants come together to make video games. Each participant works in a small team on a complete game project over the course of a limited time period, usually over a weekend. With such a small time frame, the games tend to be innovative and experimental. The Global Game Jam (GGJ) is the first of its kind: a game Jam that takes place in the same 48 hours all over the world! The global Game Jam will start at 5:00PM Friday, January 30, 2009 through 5:00PM Sunday, February 1, 2009, (all times local). All participants in the Global Game Jam will be constrained by the same rules and limitations, with each time zone having one distinct constraint.
  6. Added Dec 19, 2008 by carolinemeeks
    Despite the impressive work of Constance, JSB, and others, to the best of my knowledge no one has ever designed and implemented a university course as a massively multiplayer role-playing game. In addition to helping students gain a working knowledge of the field of open education (i.e., knowledge they can actually put to work), this course is a design experiment exploring the effectiveness of running a university course as a massively multiplayer role-playing game.
  7. Added Dec 15, 2008 by carolinemeeks
    I'll go further. I think we need more torture in videogames. And better torture.
  8. Added Dec 04, 2008 by libbypokel
    One model for merging real-world actions and online gaming communities. Record your chores (it's an honor system) to help your online avatar earn gold coins and build their experience points.
  9. Added Dec 02, 2008 by jenn.m.stevens
    The military is using a mix of live action video and video games to try and reduce soldier suicide, and to help train leaders to make tough decisions under pressure. Two interesting things: they used video rather than animation to increase realism, and in this game there no necessarily "right" answers - every action has consequences.
  10. Added Dec 02, 2008 by jenn.m.stevens
    The army has found that having burn victims play a 3D virtual reality snowball game has significantly eased their pain.
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