Forensics is proving very successful in motivating high school science students in New Rochelle
This website shares some ideas for differentiated instruction as well as enhancement of motivation in students to learn.
This article discusses potential challenges to implementation of video games in education as well as their advantages.
This blog provides summaries of responses from a study about
engagement and motivation in Massively Multiplayer Online Role-Playing
Games (MMORPGs)
Describes EMF as it relates to science museum exhibits. The exhibit "CSI: The Experience" had an average stay time of 44 minutes in comparison to a national average of 13.
Looking at the cost of goal setting through the lens of management scholars.
Challenge Based Learning is an engaging multidisciplinary approach to teaching and learning that encourages students to leverage the technology they use in their daily lives to solve real-world problems.
A comic account of coping with the iPhone. This author is surely not engaged with the device.
There seems to be alot of motivational elements in this technology.
This website provides a summary of some components of inducing motivation in the classroom.