Games such as the hugely-popular fantasy World of Warcraft (WoW) as well as plenty of first-person shooters have spawned numerous pirated worlds.
They are typically run by amateurs and allow gamers to assume powers unavailable in the commercial form of the game. Crucially, players rarely pay a subscription fee for the privilege of entering the world - unlike retail versions.
Controversy over whether letting very young children use tech-oriented toys like iPhone apps is good for them
. “My Momma Shoots Better Than You: Who is The Female
Gamer”" is a paper on representations of mothers in
popular cultural gaming discourses presented at The
[Player] Conference held in Copenhagen, Denmark August
26-28, 2008.
Chat tomorrow (Tuesday, 4/28) with Professor Richard Van Eck on the value of games as instructional tools.
Carla Engelbrecht Fisher presented on designing games for children at the 2009 Game Developers Conference in San Francisco.
Video game 'addiction' and troubled children: exploring the relationship.
An article about a learning/games console for 3-7 year olds
Developers find new ways to make money in a changing market
Designer of The Sims and Spore discusses the role of narcissism in gaming as he prepares to leave EA for his own venture.
Short msm article describing how "Computer game helps
autistic children with communication, motor skills"