Sort by:
  1. Added Aug 20, 2009 by laura_clos
    SRI study for DoEd concludes "On average, students in online learning conditions performed better than those receiving face-to-face instruction."
  2. Added Feb 15, 2009 by brasst and 1 other
    The Teacher's Guide to International Collaboration was developed to help teachers use the Internet to "reach out" globally. These materials were prepared as part of the Department of Education's International Education Initiative.
  3. Added Feb 11, 2009 by aseldow
    Our young medium is still ironing out a few kinks—perhaps the biggest of which is the way budding web professionals are being educated. Schools that teach web design struggle to keep pace with our industry, and those just starting their curricula often set off in the wrong direction because the breadth and depth of our medium can be daunting.
  4. Added Dec 09, 2008 by jinsilmock
    School modernization, broadband access are keys to Obama's plan to provide 2.5 million jobs
  5. Added Nov 28, 2008 by fsheahan and 1 other
    "The Education Arcade explores games that promote learning through authentic and engaging play. TEA's research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players." Newest project is "Caduceus, an online puzzle-adventure game for tweens."
  6. Added Nov 14, 2008 by aseldow
    Sugar reinvents how computers can be used for education. Sugar provides a simple yet powerful means of engaging young children in the world of learning that is opened up by computing and the Internet. Sugar promotes sharing, collaborative learning, and reflection. Through Sugar?s clarity of design, children and their teachers use computation on their own terms; they are free to reshape, reinvent, and reapply both software and content into powerful learning activities. Sugar is a community project; it is based on GNU/Linux, a free and open- source operating system.
  7. Added Nov 13, 2008 by aseldow
    Get IN SHAPE for teaching and stay INSPIRED all the year through... Whether you’re a newbie feeling IN OVER YOUR HEAD or a veteran teacher IN A RUT, you’ll find ideas and plans to keep you energized. Even if you have everything completely IN CONTROL, be sure to check out the creative ideas and time-saving tips to help keep you on top of your game throughout the entire school year.
  8. Added Nov 12, 2008 by jinsilmock and 1 other
    A number of recent reports have focused on the shortcomings of schools in adopting technology and encouraging its use for educational purposes among students. Nevertheless, according to a new report, large numbers of schools are, in some ways, taking technology to heart, integrating it into classroom activities and encouraging its use outside of school.
  9. Added Nov 11, 2008 by aseldow
    This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials, wherever and however it occurs: in K–12 education, in higher education, in nonprofit organizations that offer programs for children and youth, and in adult education.
  10. Added Nov 11, 2008 by aseldow and 1 other
    SchoolForge's mission is to unify independent organizations that advocate, use, and develop open resources for education. We advocate the use of open texts and lessons, open curricula, free software and open source in education
FirstPrevious...123456...NextLast