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  1. Added Jan 02, 2009 by libbypokel and 1 other
    Includes an interview with Chris Dede about River City and Alien Encounter
  2. Added Dec 31, 2008 by libbypokel
    Elf Island, a gaming community for tweens, links online actions to Habitat for Humanity's real-world charity efforts. Check out the game at http://www.elfisland.com/ and the GoodQuests blog at http://blog.elfisland.com/.
  3. Added Dec 23, 2008 by libbypokel
    A group of 60- and 70-year-olds using strategy-based video games saw gains in memory, reasoning, and the ability to multi-task.
  4. Added Dec 04, 2008 by libbypokel
    One model for merging real-world actions and online gaming communities. Record your chores (it's an honor system) to help your online avatar earn gold coins and build their experience points.
  5. Added Dec 01, 2008 by libbypokel
    Lead designer for the Singapore-MIT GAMBIT Game Lab examines egocentric views, self-reference, and immersion in video games.
  6. Added Nov 24, 2008 by libbypokel
    An eight-year-old who was writing programming code "for fun" in an art class this weekend told me about this site. This is where he started building games once he felt he'd outgrown Scratch.
  7. Added Nov 19, 2008 by libbypokel
  8. Added Nov 16, 2008 by libbypokel
    A mother frustrated with a lack of fun learning games for her kids has partnered with Microsoft on a new series of games for young learners. Her goals is to "create a computer game for children that bolsters reading skills along with creative expression."
  9. Added Nov 11, 2008 by libbypokel
    Brief descriptions and links to video games with joystick-free interfaces. Several are probably familiar--Dance Dance Revolution, Wii, Guitar Hero--but a few may be new. Interesting to consider these interfaces with Universal Design categories.
  10. Added Oct 29, 2008 by libbypokel
    New game consoles (ex: Wii) and virtual worlds create more jobs in gaming.
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